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More Paladin Musings

July 8, 2010 Leave a comment

Faith mentioned something to me yesterday that I’m not sure is a good or bad thing, at least not until I test it. Holy Paladins are probably the least squishy healer out there just because they have: plate armor; shields; a tank-based sub-spec. Even completely unbuffed my armor can mitigate 60% of all incoming physical damage, avoid 14% of it through defenses and cast a variety of bubbles on myself to reduce or entirely mitigate anything left. The only place they seem to fall down is magic damage, and being a Blood Elf, I have a 2% gain over any other Alliance Paladins right off the bat.

But I won’t ramble too much about defense, I’m a healer, not a tank. What I will talk about though, is the Divine Sacrifice Paladin, a Paladin who ventures 17 points into the Protection Tree to pick up Divine Sacrifice (redirect 30% of all damage to the party onto the Paladin) and Divine Guardian (provides a 20% shield wall to all raid members for 6 seconds). So you’re giving a 50% reduction to your whole party (usually all healers together, though as a Paladin you should probably be in with the tanks for this very ability) and a 20%  reduction to the whole raid. If you’re expecting a 10k*25 hit on your group, this ability alone can mitigate 50k damage in a single GCD. Of course, you’ll also be taking 8k+(30% of 8k * 4)22.4k damage from the AoE itself plus the redirects, so this skill is pretty much bound to Divine Protection or Divine Shield, lest you get yourself deaded. However, in order to pick up Divine Guardian, you’re going to need 3 points in Improved Righteous Fury (6% damage reduction for all incoming damage), so that figure will shrink once again, and then, right at the bottom of the list on the RNG you could even go so far as to pick up Blessed Life for a potential (10% chance) of reducing the damage of a single hit (though each hit is rolled separately, so you might get all or you might get none!) by 50%!

So musing rambles asides, I was seriously looking at the idea of getting Blessed Life for the 10% chance of a half damage hit. In places like ICC where raid damage is usually significant I can see this being quite a good thing to take, the only problem is I need to pull 3 points from somewhere else. Oh, I know, from the Protection tree.

Why am I so anal on being a good damage sponge, anyway? Well, with Mist being heavy on Resto Shamans, I’m going to almost always be able to expect a Mana Spring totem down, and by default all Resto Shamans (should) have the improved version of this, providing it with a further 20% extra healing which is the same as our Improved Blessing of Wisdom. Because the Shaman talent is mandatory, and our talent is only optional, I can afford to skip on this talent for any raid that has a Resto Shaman in it. So now I have two spare points, both of which I point into the next talent over, Blessed Hands. Now I know it’s not my job to watch the threat of DPS, but giving a DPS of my choice a 40% threat reduction/removal over 10 seconds (probably Runningwater and his Swipe happy playstyle) is rather nice, but more importantly, being able to give a tank a 40% shield wall for as long as it takes them to absorb 30k damage on a single GCD seems unfoundedly useful. Maybe. On the other hand, because this is always capped at 30k damage (my ICC25 buffed HP as the caster), I can’t help but wonder if it’d be better to absorb that 30k over a long (untalented) or short (talented) period of time. A lot of care has to be taken here too, because a tank taking two big hits in a row could leave me with half of my HP wiped out, which is where things like Divine Protection and Improved Righteous Fury come in.

Holy Paladins are tank healers, yes, but that’s only one of their two niches. Their other niche is raid utility. We have Blessings, we have Hands, we have Aura Mastery, a ton of raid-wide skills that might make or break a hard mode, and I can’t help but think that any Holy Paladin who puts their spare 17-20 points into Retribution probably have a lot to answer for in terms of why they’re being lazy and aiming to crit high for the sake of the meters than make the life of the other 24 players that little bit less taxing. The reason I’m going for these changes is because I’m pulling talent points out of places that they were otherwise wasted. Improved Blessing of Wisdom? Same as the mandatory Shaman talent in the Restoration tree. Improved Devotion Aura? Same as the mandatory talent in the Protection tree for tanks and the Restoration tree for Druids. A lot of the talents in my build can be done the same or better by other players, which means that rather than create duplicate effects, I might as well go for something unique that no other player or class can do, like my 20% raid-wide shield wall or my 40% single target sacrifices.

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Wipe it!

April 10, 2010 Leave a comment

So I gave my Paladin a turn at tanking today, it was my first raid and there were only nine of us in it so it was a bit off-balance right from the off. It was ToC10 with me and some Wrath of Wisdom guildmates, just a regular run to help gear up and give me some experience and while I feel I got the latter, I couldn’t help but feel I probably made more mistakes than I really should have done.

Got the Beasts down with no problems, one wipe because the other tank went down because I was a bit sluggish on the taunting for Impales, but the second attempt went much better, including the one fight I was actually worried about the most, having to tank Acidmaw.

Jaraxxas went down fine, the Infernals were a little unusual because they’d float around despite me having agro, but I’ve seen that happen in every ToC run I’d been on so I knew it wasn’t really my fault.

Faction Champions scared me quite a bit, actually. I had to tank the Death Knight, but what I didn’t know was that keeping agro on him 100% of the time would have been near impossible, since Taunts eventually wore off and he’d reset his agro table in a screwy way for no reason constantly. Eventually worked into a Taunt-Stun rotation depending on Diminishing Returns, and he didn’t cause much more trouble. Got it down after four wipes, awkward but we were only nine so better than I’d hoped.

I made a bit of a fart on the twins, primarily losing agro in the first few seconds trying to move and shoot. Tanking is fine, if I’m standing still, I can hold agro even over somebody like Njev, who’s an off-the-wall Arcane Mage, but this was the first time I’d been told to move and shoot so when I lost it and it killed a ranged, being yelled at was probably well deserved.

We got Anub down easily, he’s a stupidly boring boss though, a couple of adds here, a bit of AoE there, one of the adds submerged on our second attempt (our first was just a wipefest because I managed to let an add submerge over what I thought was ice, but apparently it wasn’t) but that was only because there was no frost at all, not because I was slacking (again).

All in all, for a tank being under the defense and hit cap with blue items to boot, I don’t think it went awfully, obviously I made stupid mistakes that I shouldn’t have done and it’s perhaps reminded me that I need a bit more experience in tanking overall before I go jumping into serious stuff like ICC. A couple more ToC runs and I’ll have it sorted out.

Naturally though, I won’t be playing WoW for quite some time anyway, since my computer has finally decided to wave the white flag of surrender. It’s been having issues ever since I bought it, crashing a couple of times a day (sometimes in raids, which was annoying) and generally just freezing for a few seconds every hour or so, but I lived through it until it eventually gave up living itself. I get my next set of Student Loans through on the 19th April (my birthday too, convenient or what) so I’ll be buying a huge RAM update for it, since running Vista x64 on 2GB of RAM is almost suicide, and hoping that’ll fix the problem (all of the blue screen errors I’ve got seem to point towards the RAM or paging file being screwy). Until then I’ve handed in my temporary notice with Wrath, I hope they’ll understand but if they don’t, that’s probably all I deserve anyway.

What I worry about is that Esmi seems to have this wonderful impression of me, going so far as to suggest that I’d make a good class leader (were I not so new, at least), but I don’t feel the same way. Perhaps I just need to rethink my gaming, but my confidence and abilities seem to have flatlined recently. Perhaps it’s just a subconscious state of mind, a person doesn’t just turn bad overnight and it has been quite distracting with Veir here, and more distracting knowing that I have exams and stuff in the near future too. The couple of weeks I’ll be forced away from WoW for might actually do me good, especially if it means I come back refreshed and ready to do my best (not that I don’t try, but lately my best seems lacking).

I’m thinking about a change of direction soon. Cataclysm is only a few months away (apparently) and the time between now and then is ample enough to give me the opportunity to pick up a new class and see if I still feel like playing Shaman all the way through Cataclysm too. I sometimes feel that raid guilds expect too much from a person, and that a lack of flexibility is not always the best option. Maybe it’s just me. Some days I love my Shaman, it makes me happy, the healer is fluid, it has a playstyle I enjoy, it has a reasonable level of responsibility tied to it,everything I like about the game. Some days I just want to burn it and go play my Priest or my Druid, because the more relaxed style of HoT spamming is more toward what I enjoy (even if it does make me a button mashing retard).

If I pick a new class for Catacylsm then it’ll likely be Druid or Priest. The new Boomkin changes look awesome and I definitely want to hold onto my healing, because despite how I feel right now I can heal and I’m a bloody good healer if I’m clearcast about it. Priest perhaps because I’m just comfortable with it, though the LIFE GRIP LOLOL changes just look like another way of spooning more responsibility on the healers and less on the RETARDSTANDINFIRE DPS. I swear, the first person that blames me for not Life Gripping them out of Fire will have me picking up Druidry again.

I like having a comfortable weight on my shoulders, not too little (DPS lol?) and not too much (tanking oh god), healing seems quite middle ground and it’s just the type of class I play in every game I play, from Muse in ROSE Online, to High Priest in Ragnarok Online, to Bishop in Rappelz to Priest/Shaman/Druid/Paladin in WoW.

Really though, every class should have a balanced responsibility, that’s how the game should work. The tanks shouldn’t be the ones always needing to do “more threat!”, the DPS should be the ones who could do “a little less” or “manage their threat reductions better”. Likewise, DPS should always “carry potions” and “not stand in burny shit”, but instead it’s blamed on the healers if one of them dies from too much damage. This sort of imbalance isn’t helped by Blizzard doing things like ‘gear check’ bosses (Festergut) or by not giving classes reasonable tools for PvE survival (Fury Warriors and threat dumps have apparently never met). I never played Vanilla or TBC but some aspects of them seemed so much better, and a mix of what we have now and what we had before would be beautiful. Cataclysm will tell, I guess.

Shortfall

April 9, 2010 Leave a comment

Now I don’t want to seem like a hypocrite, I’m fairly relaxed about loot but certain things piss me off. Primarily ML who don’t list the loot rules before an instance starts. That’s your job, do it properly. If I roll 80 and some Druid rolls 60 on a Stave I’ve been wanting for several months in ToC10 then by god I probably should get the stave. But because you didn’t list the rules of looting, I’m wagering under the apparent misconception that I’ll be receiving it, and the Druid will have to try again. Obviously that wasn’t the case, else I wouldnt be mentioning it as an example, and the Druid got the stave because “it was fair”. To be honest, I’d hardly consider it fair that a Druid put in minimal effort, died a lot, didn’t bother Flasking or Potioning and generally did nothing but relatively weak DPS (even for his gear) then be given items as rewards, when the Shadow Priest who topped DPS consistently in his off spec using Flasks and Potions got nothing.

The argument was also that “you’ve had something in here already”. Not that I rolled for I didn’t. A cloth item dropped, no-one wanted it, nobody disenchanted it, and you assumed it’d be an upgrade so you gave it to me. So yes, I got an item, but no I didn’t want it. By those rules surely I can give you (the Holydin) a Leather piece with Spirit because “I think it’s an upgrade” then deny you that 232 slotted Shield you’ve been after for however long you’ve been after it.

So anyway, that’s my little bitch about Master Looters who don’t do their job properly.

On the other hand, sometimes strokes of luck do occur. Veir was running his first ToC25 today and the ML hadn’t actually put ML on, so it was Need/Greed/Disenchant as usual. A 245 Robe dropped that was a rather comfortable upgrade, and a Paladin rolled on it, only to give it to Veir afterwards. I was quite pleased to see that some good people did exist, and to give it to somebody deserving (perhaps I’m biased, but the healing he pulled off was nothing short of legendary given the circumstances) was just icing on the cake.

Veir goes home tomorrow so it’s back to raiding as usual. I’ve missed a couple of raids (just one a week, so I’m still doing the Wrath of Wisdom ‘minimum’, though I’d like to do more) in lieu of spending time with him in real life, which I would always do given the choice between him and WoW, but we’ve still made good progress in the raids I’ve been in.

My mojo is still off walkies, perhaps it’s just that I’m subconsciously distracted by Veir, perhaps I just need to rethink my healing. I’m gonna try find a couple of thousand gold from somewhere soon to regen myself a bit more towards SP/Haste, rather than just Haste, given that I’m now smacking the soft cap into a bloody pulp and taunting the hard cap in a threatening manner too. I’d certainly like to pick up a few shortfalls on my gear, especially my weapon since an upgrade there will make the difference between 2.8k and 3.1k unbuffed Spellpower (a significant amount for healing, I’d certainly say), though a better trinket would be nice too (the Abacus from Gunship25 looks nommy).

Squiggle finally hit 80 and I’ve got enough gear now to tank with her. The good news is that I feel quite happy tanking some of the older stuff (up to ToC5 HC at least), the bad news is I still have a couple of blues and anything ICC5 is going to smack me around a bit. I had an awful (worst ever) run in PoS yesterday, it was late at night and I had a Disc Healer, which is okay if played properly but with AoE damage spilling everywhere, it wasn’t so good when played by whoever played it. Anyway, I was only just defense capped when using an Elixir, and some of my gear was still blue, but we managed to do quite well, a stumble on Garfrost because my stacks crept over eleven but otherwise great. Wiped on the trash pull up the stairs because the healer was twiddling her thumbs (they admitted fault, which is fine), and wiped again on the cave/mountain gauntlet because I pulled before the healer was caught up (despite me asking “ready to go?” and them saying “yes”, still my fault I guess). We votekicked the healer and got a Shaman, then wiped (my fault this time) on the last boss because I got punted in the wrong direction and got two shotted by the empowered boss, but finally got it down (on the fourth run) and I got my Rimefang’s Claw from it, something which made me very happy.

All in all, nothing of major bloggage, just WoW at its best and worst. Hoping to get a ToC run on my Priest again this week so I can get my fucking Stave, otherwise I’ll just have to run FoS normal and get the Blood Boil WASTEOFITEMLEVELS Lancet. Yes, I want a Stave because they’re pretty and I don’t care about my Priest. No I don’t care that you’re going to tell me that I’d be better off with a main hand and off hand frill. Stubborn goat is stubborn.

Class Roles

March 19, 2010 Leave a comment

The role check is there in LFG so that, if you can fill a particular role for an instance, you queue as it. Tanks call mobs pussies and keep their aggression, DPS take them hard from behind, and Healers mop up the mess left afterwards. Simple.

Why then, is the transition to Outlands so hard to manage? I’m a Druid, and yes I’m only level 57 but I’ve cleared Hellfire Ramparts more times than I care to remember as a tank, DPS and healer across various classes. Just an hour ago I had a highly successful run with a Feral Druid tanking, nobody died, I had to use Tranquility a couple of times to mop up some tricky pulls but overall it was a complete success. This was in my Azeroth gear, with no Elixirs or even mana drinks, the healing was just that smooth.

I queue for my second group, I want to get to 60-ish just running Ramps, it’ll gear me up amazingly well for questing and it means I’ll have a bit of a head start on Hellfire Peninsula (meaning I can do less of shitty Nagrand for the sixth time in a year), and bing, group pops up in less than a minute.

Level 58 Protection Warrior with 4k HP, Azeroth geared also. Fair enough to him, I’m in my Azeroth gear and he might surprise me. Then again, he might not. Level 62 Death Knight, Unholy specced. Level 64 Rogue, no idea what the spec was. Level 60 Elemental Shaman rocking the beautiful Wrath Totem.

It becomes immediately clear on the first pull of two plus patrol that the Warrior isn’t going to be able to hold agro over the Shaman or the Death Knight. No matter, we carry on, no deaths and no Tranquilities blown yet, so we might be okay. We get to the pack of three casters on the first corridor, and the Death Knight’s pet manages to pull two additional packs. Tranquility number one, no matter because we wiped all the same, even with two HoTs on every person and a massive Tranquility raining from the sky. The Death Knight asks if he can tank instead, and the Warrior agrees. Given that the Death Knight has been getting agro for quite a lot of the instance (or rather, as much as we’d run which was only five or six pulls), I assumed it wouldn’t be too much of a problem.

First pull, he’s in Blood Presence. I call him out on it, he says “I can tank in any presence”, then immediate drops dead despite my best heals. The Warrior picks up, we clear it fine apart from the single death. Ressed up, he switches to Frost and doesn’t say anything more, I presume out of shame but probably not. At this point I’d like to note that Death Grip is not a toy. If you want to use it, then use it properly! Which in this case it wasn’t. He death grips melee mobs, leaving casters at the back with no threat on them ready to pick on me the second a HoT lands. Why would you do that? Surely it would make more sense to Grip the caster if you need to and then have the melee come to you, that way they’re all in range and the poor Druid won’t be pulling with a single Rejuvination.

We get the first boss down with relative ease, and pull everything up to the courtyard on the upper level, where the tricky pulls are because of the patrols that run around in the three groups. Bam, immediately he aggros multiple packs because he fails at timing his Death Grip. We manage to get most of them down, I blow another Tranquility, then a pack rears up behind from one of the fleeing patrols, wipes me down (if I could have Shadowmelded I would have, but it’s never off CD because of the amount of times I’ve ripped agro on casters because the tank hasn’t even dumped a DoT on them), and proceeds to kill off the rest of the group.

On top of that whole shitty tank ordeal, the Rogue that was the highest level in the group was pulling a whopping 200 DPS. I called him out in chat, and in whisper, I even went so far as to inspect him, I have no idea what the fuck he was doing but it wasn’t DPSing. I wonder if it was just some poor guy with only one arm trying to use his mouse with his tongue and his keyboard with his foot so he can use his only free arm to masturbate with.

I’m aware that perhaps I’m a little low to be running Ramps, my heals are underwhelming but my Healing Touch can top up a 4k tank right away, my Regrowth hits for 2k immediate and my HoTs tick at 300-400 every 3 seconds, there’s absolutely no reason you should be able to take more damage than that unless you’re retarded. Oh wait.

Frost Presence doesn’t make you a tank in the same way that a Feral Druid in healing gear doesn’t make a good healer. Mix and match might have worked in the Vanilla dungeons you ran recently, where the mobs only hit for 6 damage and then apologised before bandaging you up, but this is big boy town. If you don’t have a tank spec with your mitigation talents and reasonable threat generation, then don’t come to the table and pretend you’re a tank.

People will never learn. It gets better with Wrath, I’ve found, but only just.

Scheduled Maintenance

March 17, 2010 1 comment

I find myself doing the most pointless things during maintenances, the irony being that the moment I sign on I’ll just do similarly pointless things across a different medium. Tidying my room, tidying my character bank’s, sleeping, rested experience, making some phonecalls, talking to my guild, yeah. Yet still I can’t shake that awful empty feeling I get when WoW is offline. Normally I can sleep through it, recently I haven’t been sleeping an awful lot and when your body wakes up at 7 AM with three hours of sitting around to do, you tend to waste an awful lot of time.

I spent most of my time reading up on various things for my classes, a Druid guide, a Shaman guide (not that I need the guidance, but it’s nice to consult with others to at least have an understanding of different points of view), the MMO-Champion forums, YouTube, Tankspot, the usual WoW resource zones.

I know when I sign on that I’m going to do the same thing I do every day, transmute two sets of epic gems (Alchemy is quite a lazy man’s money spinner, I can make 250g per day just by buying some AH mats and whacking the finished product back on for a 500% profit over the mat cost, more if I get Transmuation Mastery procs), do the daily Heroic on my Priest and Shaman for Emblems of Frost, see if I can find a group for the weekly (currently Razorscale(fail), disgusting) on both characters, do the daily normal on my Warlock and Paladin, then go hover around in Blackrock Depths on my Druid. And yet, this routine which will take up perhaps six or seven hours of my day alone before our Icecrown raid with Wrath of Wisdom tonight is one that keeps me content with WoW, it’s not fun but it’s not dull, though I find a lot more of my time nowadays is spent on alts just for the fact that they give me something do to.

In other news, I’m really hoping that I win my DKP bid today. Our guild bank has 6 Primordial Saronites in it at the minute, and they’re being ‘auctioned off’ using DKP points, I need three more for my epic new Earthsoul Boots and I’m really hoping that I’ve put enough DKP into bidding so that I will win them, if not I’ll have to wait another three weeks until there’s another auction up again, that or actually go earn gold (shudder). I might amend my bid last minute, pump another couple of DKP into it, I had until midday today until the winners are announced, so wish me luck!

A Bit Wooden with Druid Healing

March 16, 2010 Leave a comment

I’m by no means the perfect healer and I’ve stated many times that Druids are the only healing class I haven’t really played past 50. Because my account is linked with Veir, I managed to swipe a bunch of grantable levels from him and get my little Tree to 50, the point where he stops being a hideous Night Elf in cloth Heirlooms, and the point where he starts being a fabulous tree with HoTs and whistles and fancy things like that. So far I’ve managed to work my way through Sunken Temple (an awful group, our Mage stood around doing nothing at all, our Warrior tank spent most of his time in any stance other than Defensive, our Paladin wouldn’t buff properly, and our Rogue was stealth-happy and ended up ninja pulling half of the instance) and Lower Blackrock Depths (good group, another Warrior tank who knew what she was doing apart from casting Vigilance on me, Hunter who’s pet didn’t pull everything for a change, and an unspoken Paladin who just got on with it, the only bad thing in the group was the Shadow Priest stealing my Innervates and pulling mobs with Mind Flay), and the healing isn’t too bad now I’ve gotten into the play style of it.

I guess I was a bit quick to cut off any chances of me using a Druid, I always thought of them as not my kind of healer, throw some HoTs and go AFK, but really, that’s no different to my Priest’s Renew spam or, at a far glance, an Affliction Warlock’s DoT spam then AFK. The only thing that annoyed me at this level was the lack of dispels, I’m used to playing classes that have some means of magic dispels (Shaman at least has Grounding Totem), but while Druids do Curses and Poisons which is great, the inability to de-Hex my tank so he can grab the rest of the agro is bothersome. Hopefully there’s some amazing skill later on that’ll let me help out with that.

So in one of my inspired waste of resources, after reading a bit of one of my new bloggish finds, I dusted off my tree, and it’s going pretty well. I might be really lazy and just make a level 16 character on Veir’s account to boost myself the last 8 levels (it’ll be faster to RAF 1-16 than it will be to solo 50-58), then hit Outlands (and hard, watch out Illidan) and see how much more fun things are when I get the even more fabled Wild Growth.

As of today, then, Arcticious the Druid is back in action.

Introductions Suck

March 15, 2010 3 comments

So I’ve been playing World of Warcraft since November 2008, not all that long ago compared to some of the Vanilla veterans, so with that being said, I’ll clarify now that I know nothing about Vanilla or The Burning Crusade other than idle banter and speculation. I’m now into my seventeenth month of play and I have a host of characters that I should probably introduce. As the blog title suggests, I have a bit of a thing towards Draenei, they look quite cool and their current racials are definitely quite staggering. The blog generally is just a collection of my rants, experiences, more rants, and even more rants about anything I encounter in my day to day play. It might be people, guilds, content, even me, yes most of the time I’ll just rant about me. But enough of that, an introduction to the characters that I’m likely going to be ranting about.

Péndulus is a Draenei Death Knight, level 71, Unholy specced and geared to tank. He’s mostly my Blacksmith alt, a project I picked up when I was bored and then ultimately became even more bored. I highly doubt he’ll be used any time soon, he’s been idling in Dalaran for so long that he’s hit the rested experience cap several times over.

Shiftstorm is my Night Elf Druid, only because Draenei can’t be Druids (fuck you I can turn into a wolf as a Shaman, why can’t I turn into a bear as a Druid?), another failed project currently sitting at level 33. I wanted to make a tanking class along with my partner Veir, but after realising that Druids were horribly Swipe-whoring I gave it up in place of a Paladin, who doesn’t have to sit twiddling her thumbs whilst rage generates or whatever.

Squigstorm is my Draenei Hunter, mostly a PvP character, a lowly level 21 who dominated the 10-19 bracket and intends to do so for the 20-29 bracket. Something about Hunters enticed me to play them right from the off, yes, Disengage. After playing Ragnarok Online for many years and seeing Hunters firing arrows at people point blank, I always thought it’d be interesting to see them be able to do the opposite of what the melee want, instead of closing the distance, make it greater. Nowadays I find myself dumping half a dozen arrows into some poor Orc’s face, Freeze Trapping, Disengaging them dropping the rest of the dozen arrows into various other orifices. I don’t really have plans to level him all that much, running around with Doris the Dragonhawk annoying the tits offa people with traps is plenty fun enough for me.

Squiggle is my Draenei Paladin, my new leveling project because tanking is the only role I’ve never really played (apart from Péndulus who I obviously got bored of). Currently sitting at level 70, the same level as Veir, and anxious to start tanking the content that I know about. After tanking through the majority of Vanilla and The Burning Crusade, I’m proud to say that I’m a filthy casual who enjoys the Wrath content more than the stupid-pull-let’s-CC-this-fuck-we-wiped content that made up the previous two games. Incidentally, I have a level 80 Blood Elf Holy Paladin on another realm who ran through the majority of ToC10/25 content (and some Heroic, too) during 3.2, so this one won’t be off-specced as Holy unless I decide to lose my mind again.

Pendulus is my Draenei Priest, level 80 and specced Holy. Previously my main, now taking a back seat to my Shaman, my Priest is sitting in Tier 9.10 gear and a slither of Triumph welfare items and ToC10 loot. Currently off-specced as Shadow, but will likely change back to Disc, I’ve played Affliction Locks recently and it makes Shadow look like pants.

Sincraft is my bank alt Rogue, the only Human in my arsenal and not even dressed to impress. As a bank alt, I feel he should have his own guild, Diamond-Tipped Cane, top hat and tuxedo, the usual bank alt rubbish. Instead he sits with some un-used Leather Heirloom shoulders and his two level 1 daggers outside the Exodar bank and mail box, being my transfer dummy for all of my unused rubbish. Doesn’t even have bags, some bank alt.

Totemshock is my big boss main, a Draenei of epic power, sitting in mostly ICC25 gear as part of Wrath of Wisdom, my also epic guild. I managed to join Wrath of Wisdom a couple of weeks ago after impressing the recruitment officer (god knows how, I surely don’t), passed my trial within a week (the poor Shaman who was recruited at the same time as me took twice as long) and am a fully fledged raider. I play Restoration most of the time, I only usually use my Elemental spec to PvP with (despite being a PvE spec), my DPS isn’t high enough for ICC25, and my healing is just too good to miss. We only have one other Resto Shaman in the guild (<3 Lhu), and we make quite a good team, he’s particularly competitive on the meters so I have to stay on my toes.

Shadowgrasp is my final, smallest (in more than one way) contribution to this blog, my little Gnome Warlock, Affliction specced and level 76, I play him when I’m bored, and boy does Affliction rock. I haven’t been in a PuG for as long as I can remember where I haven’t done at least 50% more damage than the next best DPS. That being said, putting out so much damage means I spend half of my OOC time Life Tapping, to much annoyance of the healers. Also a town-stalker, he’s sitting on his rested experience cap, which means most dungeons I run give up about 20% of a level. Cha-ching.

Now by no means will this blog be anything so much as accurate in information I give, I play my own way regardless of what wowhead or elitistjerks say, sometimes I just deviate from their advice because I can. What I’m trying to say is to take everything with a pinch of salt, if something I say displeases you then don’t read (or alternatively, leave me a comment that I’ll just delete anyway), and enjoy the rambling rantings of a Squidgoatpriestshamandeathknighthunterwarl— you get the idea.