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Posts Tagged ‘Night Elf’

Going Social

June 27, 2010 Leave a comment

My Druid is finally 80, I have to say that now I’m not suffering from “OOMitis” and “tooscaredtocastStarfallbecausealltankssuckitis” I feel a lot happier with playing Boomkin, the only thing I’m struggling with is the whole Eclipse mechanic, or more specifically, how to get the ball rolling the very first proc. It seems like a very luck based class, if I don’t crit then I don’t win, effectively. I’m going to main spec as Resto, but I’m running instances as Boomkin because it’s: a) more fun; b) easier to slack since a bad DPS isn’t going to let down the group with just “low numbers”.

I’ve given up full time raiding again, because I don’t have the time or commitment, because this is the seventh month that Icecrown Citadel has been out and because there’s nothing new at all. There’s only so many times I can hear “BOOOOOOOOOONESTOOOOOOOOOORM” or the likes from some of the awfully voice acted bosses there and even the thought of downing the Lich King (which we haven’t, even with a 25% buff, though I don’t think we’ve had a raid since it came out due to lack of attendance) isn’t enough to inspire me. I’m going to go back to my happy go lucky lifestyle of dipping into PuGs when I feel like it, and not when the guild has a slot open. I’ll probably stick to ten mans for a bit, just to find my Resto feet, since I’m still not comfortable with Druid healing (how hard can spamming Rejuve be?) and go from there. Hopefully Cataclysm is closer than we think and we can ditch ICC for a considerable amount of time more (at least until Bolvar makes an uninspired return a la cliche style).

I’m going to try find one of those scrubby little casual guilds on my Druid, because I have four characters in Wrath of Wisdom and sometimes I fancy a change. It’ll also give me less reason to raid, or if I do, the knowledge that raids are probably only going to last a couple of hours at most, rather than a three hour slog of what feels more like a job than a hobby.

The only thing I’m not looking forward to now is the emblem grind to get another two specs geared up. Oh. Joy.

Alts

June 1, 2010 Leave a comment

Pretty sure I should be looking for a summer job and trying to keep a roof over my head for the next four months until I get more wonderful student loans, but instead I’ve decided to start playing Arcticious, my now level 72 Druid again. Been playing Resto, the problem is in the month or so that I haven’t really played him I’ve forgotten everything, and I’ve had a few near misses (and indeed, a few dead tanks) recently as I picked up everything from seemingly scratch again, but I’m back into the swing of things. I really don’t feel like leveling through Northrend for the fifth time so I might just dungeon spam my way to 80, it’s slower but Arcticious usually sits AFK for so long between plays that I’m always sitting on top of rested experience.

Sincraft is the same at the minute, I’m not too worried about leveling him in Northrend since I’m still not quite over my love for Killing Spree and whatnot, and I actually enjoy PvPing with him from time to time so that gives me an opportunity to break up questing with something fun. Not sure how the Northrend dungeons will go down, there seems to be quite a lot of lazy AoE pulls and without a reasonable AoE ability (I hardly consider Blade Flurry an AoE ability compared to something like Hurricane or Starfall) I’ll feel quite left behind, especially as people start paying attention to things like DPS and activity in later levels (whereas I could get away with it in Outlands).

I had a rather enjoyable raid with Wrath of Wisdom today, we did ICC25 from scratch (with the new 20% buff) and got through nine of the bosses, resulting in me getting quite a haul of reasonable gear:

  • Tier 10 leggings and a Tier token to up them to 264.
  • Two new rings, the Exalted Ashen Verdict ring and a Lady Deathwhisper (keep thinking Deathstrike because I’ve been obsessing over Marvel lately, stop that!)
  • Two offspec pieces, primarily Nibelung and some 264 legs from one of the Plague bosses (I forget which).

The problem now is that I’m exceptionally short of money again, I had around 2k across all of my characters, which has dwindled to a horrendous 300g due to the excessively overpriced enchants I’ve had to buy. Oh well, the price I pay for having an offspec, I suppose.

I was feeling relatively enthusiastic for this raid, I don’t know why, perhaps I was just in a good mood generally, but it didn’t seem to drag anywhere near as much as usual (wiping for three hours on content that we should have realistically walked all over two buffs ago is a bit of a downer). Only two Holy Priests in today, I got to stretch my legs because of that, though we still seem quite heavily off-balance in favor of HoTers, so I’m expectantly waiting on Sintharia’s return to fix the balance again. I have to say, recruiting a third Holy Priest when we only have two (or even one) of every other class of healer seems a bit awkward, just because we don’t really synthesize well in a raiding environment, and I feel like perhaps it’s my fault for stepping down on Totem, but on the other hand, when I did we only had one Holy Priest (Naytha) anyway, since the other one had gone AWOL (and still is?). On the other hand I guess it’s a good thing too, because it eases the need for me to attend three times a week, we can cycle a Priest in and out whenever, and I can take some time out if I want to without detrimenting everybody else.

It’s 3 AM GMT and I’m sitting on Sincraft waiting for a BG to pop up, even if just to Ambush some clothie then Alt-F4. I should sleep, really, but meh. No rush. I have all summer.

Wipe it!

April 10, 2010 Leave a comment

So I gave my Paladin a turn at tanking today, it was my first raid and there were only nine of us in it so it was a bit off-balance right from the off. It was ToC10 with me and some Wrath of Wisdom guildmates, just a regular run to help gear up and give me some experience and while I feel I got the latter, I couldn’t help but feel I probably made more mistakes than I really should have done.

Got the Beasts down with no problems, one wipe because the other tank went down because I was a bit sluggish on the taunting for Impales, but the second attempt went much better, including the one fight I was actually worried about the most, having to tank Acidmaw.

Jaraxxas went down fine, the Infernals were a little unusual because they’d float around despite me having agro, but I’ve seen that happen in every ToC run I’d been on so I knew it wasn’t really my fault.

Faction Champions scared me quite a bit, actually. I had to tank the Death Knight, but what I didn’t know was that keeping agro on him 100% of the time would have been near impossible, since Taunts eventually wore off and he’d reset his agro table in a screwy way for no reason constantly. Eventually worked into a Taunt-Stun rotation depending on Diminishing Returns, and he didn’t cause much more trouble. Got it down after four wipes, awkward but we were only nine so better than I’d hoped.

I made a bit of a fart on the twins, primarily losing agro in the first few seconds trying to move and shoot. Tanking is fine, if I’m standing still, I can hold agro even over somebody like Njev, who’s an off-the-wall Arcane Mage, but this was the first time I’d been told to move and shoot so when I lost it and it killed a ranged, being yelled at was probably well deserved.

We got Anub down easily, he’s a stupidly boring boss though, a couple of adds here, a bit of AoE there, one of the adds submerged on our second attempt (our first was just a wipefest because I managed to let an add submerge over what I thought was ice, but apparently it wasn’t) but that was only because there was no frost at all, not because I was slacking (again).

All in all, for a tank being under the defense and hit cap with blue items to boot, I don’t think it went awfully, obviously I made stupid mistakes that I shouldn’t have done and it’s perhaps reminded me that I need a bit more experience in tanking overall before I go jumping into serious stuff like ICC. A couple more ToC runs and I’ll have it sorted out.

Naturally though, I won’t be playing WoW for quite some time anyway, since my computer has finally decided to wave the white flag of surrender. It’s been having issues ever since I bought it, crashing a couple of times a day (sometimes in raids, which was annoying) and generally just freezing for a few seconds every hour or so, but I lived through it until it eventually gave up living itself. I get my next set of Student Loans through on the 19th April (my birthday too, convenient or what) so I’ll be buying a huge RAM update for it, since running Vista x64 on 2GB of RAM is almost suicide, and hoping that’ll fix the problem (all of the blue screen errors I’ve got seem to point towards the RAM or paging file being screwy). Until then I’ve handed in my temporary notice with Wrath, I hope they’ll understand but if they don’t, that’s probably all I deserve anyway.

What I worry about is that Esmi seems to have this wonderful impression of me, going so far as to suggest that I’d make a good class leader (were I not so new, at least), but I don’t feel the same way. Perhaps I just need to rethink my gaming, but my confidence and abilities seem to have flatlined recently. Perhaps it’s just a subconscious state of mind, a person doesn’t just turn bad overnight and it has been quite distracting with Veir here, and more distracting knowing that I have exams and stuff in the near future too. The couple of weeks I’ll be forced away from WoW for might actually do me good, especially if it means I come back refreshed and ready to do my best (not that I don’t try, but lately my best seems lacking).

I’m thinking about a change of direction soon. Cataclysm is only a few months away (apparently) and the time between now and then is ample enough to give me the opportunity to pick up a new class and see if I still feel like playing Shaman all the way through Cataclysm too. I sometimes feel that raid guilds expect too much from a person, and that a lack of flexibility is not always the best option. Maybe it’s just me. Some days I love my Shaman, it makes me happy, the healer is fluid, it has a playstyle I enjoy, it has a reasonable level of responsibility tied to it,everything I like about the game. Some days I just want to burn it and go play my Priest or my Druid, because the more relaxed style of HoT spamming is more toward what I enjoy (even if it does make me a button mashing retard).

If I pick a new class for Catacylsm then it’ll likely be Druid or Priest. The new Boomkin changes look awesome and I definitely want to hold onto my healing, because despite how I feel right now I can heal and I’m a bloody good healer if I’m clearcast about it. Priest perhaps because I’m just comfortable with it, though the LIFE GRIP LOLOL changes just look like another way of spooning more responsibility on the healers and less on the RETARDSTANDINFIRE DPS. I swear, the first person that blames me for not Life Gripping them out of Fire will have me picking up Druidry again.

I like having a comfortable weight on my shoulders, not too little (DPS lol?) and not too much (tanking oh god), healing seems quite middle ground and it’s just the type of class I play in every game I play, from Muse in ROSE Online, to High Priest in Ragnarok Online, to Bishop in Rappelz to Priest/Shaman/Druid/Paladin in WoW.

Really though, every class should have a balanced responsibility, that’s how the game should work. The tanks shouldn’t be the ones always needing to do “more threat!”, the DPS should be the ones who could do “a little less” or “manage their threat reductions better”. Likewise, DPS should always “carry potions” and “not stand in burny shit”, but instead it’s blamed on the healers if one of them dies from too much damage. This sort of imbalance isn’t helped by Blizzard doing things like ‘gear check’ bosses (Festergut) or by not giving classes reasonable tools for PvE survival (Fury Warriors and threat dumps have apparently never met). I never played Vanilla or TBC but some aspects of them seemed so much better, and a mix of what we have now and what we had before would be beautiful. Cataclysm will tell, I guess.

Class Roles

March 19, 2010 Leave a comment

The role check is there in LFG so that, if you can fill a particular role for an instance, you queue as it. Tanks call mobs pussies and keep their aggression, DPS take them hard from behind, and Healers mop up the mess left afterwards. Simple.

Why then, is the transition to Outlands so hard to manage? I’m a Druid, and yes I’m only level 57 but I’ve cleared Hellfire Ramparts more times than I care to remember as a tank, DPS and healer across various classes. Just an hour ago I had a highly successful run with a Feral Druid tanking, nobody died, I had to use Tranquility a couple of times to mop up some tricky pulls but overall it was a complete success. This was in my Azeroth gear, with no Elixirs or even mana drinks, the healing was just that smooth.

I queue for my second group, I want to get to 60-ish just running Ramps, it’ll gear me up amazingly well for questing and it means I’ll have a bit of a head start on Hellfire Peninsula (meaning I can do less of shitty Nagrand for the sixth time in a year), and bing, group pops up in less than a minute.

Level 58 Protection Warrior with 4k HP, Azeroth geared also. Fair enough to him, I’m in my Azeroth gear and he might surprise me. Then again, he might not. Level 62 Death Knight, Unholy specced. Level 64 Rogue, no idea what the spec was. Level 60 Elemental Shaman rocking the beautiful Wrath Totem.

It becomes immediately clear on the first pull of two plus patrol that the Warrior isn’t going to be able to hold agro over the Shaman or the Death Knight. No matter, we carry on, no deaths and no Tranquilities blown yet, so we might be okay. We get to the pack of three casters on the first corridor, and the Death Knight’s pet manages to pull two additional packs. Tranquility number one, no matter because we wiped all the same, even with two HoTs on every person and a massive Tranquility raining from the sky. The Death Knight asks if he can tank instead, and the Warrior agrees. Given that the Death Knight has been getting agro for quite a lot of the instance (or rather, as much as we’d run which was only five or six pulls), I assumed it wouldn’t be too much of a problem.

First pull, he’s in Blood Presence. I call him out on it, he says “I can tank in any presence”, then immediate drops dead despite my best heals. The Warrior picks up, we clear it fine apart from the single death. Ressed up, he switches to Frost and doesn’t say anything more, I presume out of shame but probably not. At this point I’d like to note that Death Grip is not a toy. If you want to use it, then use it properly! Which in this case it wasn’t. He death grips melee mobs, leaving casters at the back with no threat on them ready to pick on me the second a HoT lands. Why would you do that? Surely it would make more sense to Grip the caster if you need to and then have the melee come to you, that way they’re all in range and the poor Druid won’t be pulling with a single Rejuvination.

We get the first boss down with relative ease, and pull everything up to the courtyard on the upper level, where the tricky pulls are because of the patrols that run around in the three groups. Bam, immediately he aggros multiple packs because he fails at timing his Death Grip. We manage to get most of them down, I blow another Tranquility, then a pack rears up behind from one of the fleeing patrols, wipes me down (if I could have Shadowmelded I would have, but it’s never off CD because of the amount of times I’ve ripped agro on casters because the tank hasn’t even dumped a DoT on them), and proceeds to kill off the rest of the group.

On top of that whole shitty tank ordeal, the Rogue that was the highest level in the group was pulling a whopping 200 DPS. I called him out in chat, and in whisper, I even went so far as to inspect him, I have no idea what the fuck he was doing but it wasn’t DPSing. I wonder if it was just some poor guy with only one arm trying to use his mouse with his tongue and his keyboard with his foot so he can use his only free arm to masturbate with.

I’m aware that perhaps I’m a little low to be running Ramps, my heals are underwhelming but my Healing Touch can top up a 4k tank right away, my Regrowth hits for 2k immediate and my HoTs tick at 300-400 every 3 seconds, there’s absolutely no reason you should be able to take more damage than that unless you’re retarded. Oh wait.

Frost Presence doesn’t make you a tank in the same way that a Feral Druid in healing gear doesn’t make a good healer. Mix and match might have worked in the Vanilla dungeons you ran recently, where the mobs only hit for 6 damage and then apologised before bandaging you up, but this is big boy town. If you don’t have a tank spec with your mitigation talents and reasonable threat generation, then don’t come to the table and pretend you’re a tank.

People will never learn. It gets better with Wrath, I’ve found, but only just.

Scheduled Maintenance

March 17, 2010 1 comment

I find myself doing the most pointless things during maintenances, the irony being that the moment I sign on I’ll just do similarly pointless things across a different medium. Tidying my room, tidying my character bank’s, sleeping, rested experience, making some phonecalls, talking to my guild, yeah. Yet still I can’t shake that awful empty feeling I get when WoW is offline. Normally I can sleep through it, recently I haven’t been sleeping an awful lot and when your body wakes up at 7 AM with three hours of sitting around to do, you tend to waste an awful lot of time.

I spent most of my time reading up on various things for my classes, a Druid guide, a Shaman guide (not that I need the guidance, but it’s nice to consult with others to at least have an understanding of different points of view), the MMO-Champion forums, YouTube, Tankspot, the usual WoW resource zones.

I know when I sign on that I’m going to do the same thing I do every day, transmute two sets of epic gems (Alchemy is quite a lazy man’s money spinner, I can make 250g per day just by buying some AH mats and whacking the finished product back on for a 500% profit over the mat cost, more if I get Transmuation Mastery procs), do the daily Heroic on my Priest and Shaman for Emblems of Frost, see if I can find a group for the weekly (currently Razorscale(fail), disgusting) on both characters, do the daily normal on my Warlock and Paladin, then go hover around in Blackrock Depths on my Druid. And yet, this routine which will take up perhaps six or seven hours of my day alone before our Icecrown raid with Wrath of Wisdom tonight is one that keeps me content with WoW, it’s not fun but it’s not dull, though I find a lot more of my time nowadays is spent on alts just for the fact that they give me something do to.

In other news, I’m really hoping that I win my DKP bid today. Our guild bank has 6 Primordial Saronites in it at the minute, and they’re being ‘auctioned off’ using DKP points, I need three more for my epic new Earthsoul Boots and I’m really hoping that I’ve put enough DKP into bidding so that I will win them, if not I’ll have to wait another three weeks until there’s another auction up again, that or actually go earn gold (shudder). I might amend my bid last minute, pump another couple of DKP into it, I had until midday today until the winners are announced, so wish me luck!

A Bit Wooden with Druid Healing

March 16, 2010 Leave a comment

I’m by no means the perfect healer and I’ve stated many times that Druids are the only healing class I haven’t really played past 50. Because my account is linked with Veir, I managed to swipe a bunch of grantable levels from him and get my little Tree to 50, the point where he stops being a hideous Night Elf in cloth Heirlooms, and the point where he starts being a fabulous tree with HoTs and whistles and fancy things like that. So far I’ve managed to work my way through Sunken Temple (an awful group, our Mage stood around doing nothing at all, our Warrior tank spent most of his time in any stance other than Defensive, our Paladin wouldn’t buff properly, and our Rogue was stealth-happy and ended up ninja pulling half of the instance) and Lower Blackrock Depths (good group, another Warrior tank who knew what she was doing apart from casting Vigilance on me, Hunter who’s pet didn’t pull everything for a change, and an unspoken Paladin who just got on with it, the only bad thing in the group was the Shadow Priest stealing my Innervates and pulling mobs with Mind Flay), and the healing isn’t too bad now I’ve gotten into the play style of it.

I guess I was a bit quick to cut off any chances of me using a Druid, I always thought of them as not my kind of healer, throw some HoTs and go AFK, but really, that’s no different to my Priest’s Renew spam or, at a far glance, an Affliction Warlock’s DoT spam then AFK. The only thing that annoyed me at this level was the lack of dispels, I’m used to playing classes that have some means of magic dispels (Shaman at least has Grounding Totem), but while Druids do Curses and Poisons which is great, the inability to de-Hex my tank so he can grab the rest of the agro is bothersome. Hopefully there’s some amazing skill later on that’ll let me help out with that.

So in one of my inspired waste of resources, after reading a bit of one of my new bloggish finds, I dusted off my tree, and it’s going pretty well. I might be really lazy and just make a level 16 character on Veir’s account to boost myself the last 8 levels (it’ll be faster to RAF 1-16 than it will be to solo 50-58), then hit Outlands (and hard, watch out Illidan) and see how much more fun things are when I get the even more fabled Wild Growth.

As of today, then, Arcticious the Druid is back in action.