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Wipe it!

So I gave my Paladin a turn at tanking today, it was my first raid and there were only nine of us in it so it was a bit off-balance right from the off. It was ToC10 with me and some Wrath of Wisdom guildmates, just a regular run to help gear up and give me some experience and while I feel I got the latter, I couldn’t help but feel I probably made more mistakes than I really should have done.

Got the Beasts down with no problems, one wipe because the other tank went down because I was a bit sluggish on the taunting for Impales, but the second attempt went much better, including the one fight I was actually worried about the most, having to tank Acidmaw.

Jaraxxas went down fine, the Infernals were a little unusual because they’d float around despite me having agro, but I’ve seen that happen in every ToC run I’d been on so I knew it wasn’t really my fault.

Faction Champions scared me quite a bit, actually. I had to tank the Death Knight, but what I didn’t know was that keeping agro on him 100% of the time would have been near impossible, since Taunts eventually wore off and he’d reset his agro table in a screwy way for no reason constantly. Eventually worked into a Taunt-Stun rotation depending on Diminishing Returns, and he didn’t cause much more trouble. Got it down after four wipes, awkward but we were only nine so better than I’d hoped.

I made a bit of a fart on the twins, primarily losing agro in the first few seconds trying to move and shoot. Tanking is fine, if I’m standing still, I can hold agro even over somebody like Njev, who’s an off-the-wall Arcane Mage, but this was the first time I’d been told to move and shoot so when I lost it and it killed a ranged, being yelled at was probably well deserved.

We got Anub down easily, he’s a stupidly boring boss though, a couple of adds here, a bit of AoE there, one of the adds submerged on our second attempt (our first was just a wipefest because I managed to let an add submerge over what I thought was ice, but apparently it wasn’t) but that was only because there was no frost at all, not because I was slacking (again).

All in all, for a tank being under the defense and hit cap with blue items to boot, I don’t think it went awfully, obviously I made stupid mistakes that I shouldn’t have done and it’s perhaps reminded me that I need a bit more experience in tanking overall before I go jumping into serious stuff like ICC. A couple more ToC runs and I’ll have it sorted out.

Naturally though, I won’t be playing WoW for quite some time anyway, since my computer has finally decided to wave the white flag of surrender. It’s been having issues ever since I bought it, crashing a couple of times a day (sometimes in raids, which was annoying) and generally just freezing for a few seconds every hour or so, but I lived through it until it eventually gave up living itself. I get my next set of Student Loans through on the 19th April (my birthday too, convenient or what) so I’ll be buying a huge RAM update for it, since running Vista x64 on 2GB of RAM is almost suicide, and hoping that’ll fix the problem (all of the blue screen errors I’ve got seem to point towards the RAM or paging file being screwy). Until then I’ve handed in my temporary notice with Wrath, I hope they’ll understand but if they don’t, that’s probably all I deserve anyway.

What I worry about is that Esmi seems to have this wonderful impression of me, going so far as to suggest that I’d make a good class leader (were I not so new, at least), but I don’t feel the same way. Perhaps I just need to rethink my gaming, but my confidence and abilities seem to have flatlined recently. Perhaps it’s just a subconscious state of mind, a person doesn’t just turn bad overnight and it has been quite distracting with Veir here, and more distracting knowing that I have exams and stuff in the near future too. The couple of weeks I’ll be forced away from WoW for might actually do me good, especially if it means I come back refreshed and ready to do my best (not that I don’t try, but lately my best seems lacking).

I’m thinking about a change of direction soon. Cataclysm is only a few months away (apparently) and the time between now and then is ample enough to give me the opportunity to pick up a new class and see if I still feel like playing Shaman all the way through Cataclysm too. I sometimes feel that raid guilds expect too much from a person, and that a lack of flexibility is not always the best option. Maybe it’s just me. Some days I love my Shaman, it makes me happy, the healer is fluid, it has a playstyle I enjoy, it has a reasonable level of responsibility tied to it,everything I like about the game. Some days I just want to burn it and go play my Priest or my Druid, because the more relaxed style of HoT spamming is more toward what I enjoy (even if it does make me a button mashing retard).

If I pick a new class for Catacylsm then it’ll likely be Druid or Priest. The new Boomkin changes look awesome and I definitely want to hold onto my healing, because despite how I feel right now I can heal and I’m a bloody good healer if I’m clearcast about it. Priest perhaps because I’m just comfortable with it, though the LIFE GRIP LOLOL changes just look like another way of spooning more responsibility on the healers and less on the RETARDSTANDINFIRE DPS. I swear, the first person that blames me for not Life Gripping them out of Fire will have me picking up Druidry again.

I like having a comfortable weight on my shoulders, not too little (DPS lol?) and not too much (tanking oh god), healing seems quite middle ground and it’s just the type of class I play in every game I play, from Muse in ROSE Online, to High Priest in Ragnarok Online, to Bishop in Rappelz to Priest/Shaman/Druid/Paladin in WoW.

Really though, every class should have a balanced responsibility, that’s how the game should work. The tanks shouldn’t be the ones always needing to do “more threat!”, the DPS should be the ones who could do “a little less” or “manage their threat reductions better”. Likewise, DPS should always “carry potions” and “not stand in burny shit”, but instead it’s blamed on the healers if one of them dies from too much damage. This sort of imbalance isn’t helped by Blizzard doing things like ‘gear check’ bosses (Festergut) or by not giving classes reasonable tools for PvE survival (Fury Warriors and threat dumps have apparently never met). I never played Vanilla or TBC but some aspects of them seemed so much better, and a mix of what we have now and what we had before would be beautiful. Cataclysm will tell, I guess.

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